October 4, 2010 Leave a comment
Shin Megami Tensei (SMT) :Nocturne is probably one of my favorite games of all time and it is a game that many should be thanking. Persona 3 and 4, Digital Devil Saga, they all owe their fighting mechanics to Shin Megami Tensei Nocturne. Oh yes the system has been there at least since the first Persona hit United States shores, but this is the system and graphics engine that has been used and reused constantly since Nocturne’s Ps2 debut. This game is pretty much an under appreciated piece of history.
SMT: Nocturne is a turn based RPG with a large world that is explored in sections. The biggest difference between Nocturne and other RPG”s is the inclusion of a robust demon fusion system, consisting of around 200 fusable demons. Add a skill inheritance mechanic and the customization options are fairly limitless. For the world you explore the inner side of a sphere filled with demons and various factions all petitioning god to remake the world in their own image. Did I mention it is a highly philosophic game as well? Unfortunately the adult working a 40-50 hour work week will probably never have the time to fully explore the game.